Learning and Teaching in Virtual Reality. Possibilities and Limits of Collaborative Immersive Virtual Environments

S kolegy jsme vytvořili společnou kolektivní monografii na téma vzdělávání v imersivní virtuální reality. Měl jsem možnost především napsat teoretickou kapitolu: Theoretical Background of Education and Research in iVR a participovat na dvou empirických studiích: Implementing Collaborative iVR into Libraries a Implementing Didactic Principles in VR for Language Education. Kniha vyšla v angličtině v MuniPressu.

This book comprehensively explores immersive virtual reality (iVR) in educational settings. The beginning of the book sets out in detail the objectives of the “Education in Collaborative Immersive Virtual Environment” (EduINCIVE) project. It emphasises the development of the eDIVE platform, designed for collaborative education in immersive virtual reality. The project mainly focuses on developing software tailored to specific educational needs, particularly in languages and geography. The text also offers an empirical investigation into the implementation of iVR in libraries. The text highlights the importance of considering the limitations and strengths of iVR, advocating a balanced and critical approach to the adoption of technology. The intent is to complement rather than replace traditional educational methods, with a strong emphasis on creating a user-centric experience that adapts to the unique capabilities of iVR.

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